Dev Log: Design Doc

Concept: Hook: A light hearted story-driven puzzle game through the perspective of a peculiar man.   Pitch: You play a peculiar man who experiences the world in fundamentally different ways, which the game represents mechanically and visually. Given a seemingly mundane task, you have to work through the challenges this experience presents to him. Pursuing … Continue reading Dev Log: Design Doc

Dev Log: Initial Outline and Core Gameplay Concepting

Working Title: My Little Linear Story Pitch: Traversing a 3 dimensional world in only 1 dimension, you play a character pushing the bounds of what he’s capable of within the limitations of his disability. Concept: You control Prorak, a character attempting to go about his mundane everyday life, but who is only capable of moving … Continue reading Dev Log: Initial Outline and Core Gameplay Concepting